So why don't we have a quick look at what's being worked on and take a Codex Community Consensus Poll on what won't turn out to be vapourware will release before Star Citizen?īefore I start laying on the TLDR, a little context on how these mega mods are getting developed, at least as much as I've been able to glean from listening to a few podcasts by Kinggath (Sim Settlements lead) with some of these TC developers. So what about Fallout 4? There's a few different Total Conversion mods in the works, isn't it about time some of those chickens came home to roost? After all, Enderal took five years to make and Fallout 4's been out since 2015 now, and apparently the Fo4 CK is an improvement over the Skyrim era toolset. The latter had many other things, like Project Aho, Summerset Isle, Beyond Reach etc., but if we're looking for "new" campaigns with the scope and polish of official content, I'd say those two are the flagships. Oblivion had Nehrim, Skyrim had Enderal and Beyond Skyrim - Bruma. "All mods are vapourware until proven playable."
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